<?xml version="1.0" encoding="UTF-8"?>

<CHandlingDataMgr>
  <HandlingData>
    <Item type="CHandlingData">
      <handlingName>MILJET</handlingName>
      <fMass value="6400.000000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="75.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="1.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.001000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="140.000000" />
      <fBrakeForce value="0.050000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.010000" />
      <fSteeringLock value="45.000000" />
      <fTractionCurveMax value="1.50000" />
      <fTractionCurveMin value="1.1" />
      <fTractionCurveLateral value="16.000000" />
      <fTractionSpringDeltaMax value="0.100000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="3.200000" />
      <fSuspensionCompDamp value="3.800000" />
      <fSuspensionReboundDamp value="3.800000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.020000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.11000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.000000" />
      <fRollCentreHeightRear value="0.000000" />
      <fCollisionDamageMult value="1.500000" />
      <fWeaponDamageMult value="0.500000" />
      <fDeformationDamageMult value="4.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="45000" />
      <strModelFlags>20000000</strModelFlags>
      <strHandlingFlags>400100</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="0.830000" />
          <fThrustFallOff value="0.000090" />
          <fThrustVectoring value="0.000000" />
          <fYawMult value="-0.000100" />
          <fYawStabilise value="0.000150" />
          <fSideSlipMult value="0.020000" />
          <fRollMult value="0.003500" />
          <fRollStabilise value="-0.000000" />
          <fPitchMult value="0.000200" />
          <fPitchStabilise value="0.000100" />
          <fFormLiftMult value="0.000250" />
          <fAttackLiftMult value="0.006000" />
          <fAttackDiveMult value="0.000600" />
          <fGearDownDragV value="0.000000" />
          <fGearDownLiftMult value="1.000000" />
          <fWindMult value="0.150000" />
          <fMoveRes value="0.015000" />
          <vecTurnRes x="0.200000" y="0.700000" z="0.700000" />
          <vecSpeedRes x="0.060000" y="0.060000" z="0.060000" />
          <fGearDoorFrontOpen value="110.000000" />
          <fGearDoorRearOpen value="114.589996" />
          <fGearDoorRearOpen2 value="114.589996" />
          <fGearDoorRearMOpen value="114.589996" />
          <fTurublenceMagnitudeMax value="10.000000" />
          <fTurublenceForceMulti value="0.006000" />
          <fTurublenceRollTorqueMulti value="0.020000" />
          <fTurublencePitchTorqueMulti value="0.000300" />
          <fBodyDamageControlEffectMult value="0.100000" />
          <fInputSensitivityForDifficulty value="0.900000" />
          <fOnGroundYawBoostSpeedPeak value="3.000000" />
          <fOnGroundYawBoostSpeedCap value="6.000000" />
          <fEngineOffGlideMulti value="1.000000" />
          <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>COQUETTE2</handlingName>
      <fMass value="1400.000000" />
      <fInitialDragCoeff value="9.500000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.00000" z="0.150000" />
      <vecInertiaMultiplier x="1.200000" y="1.200000" z="1.500000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="4" />
      <fInitialDriveForce value="0.3400" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.600000" />
      <fClutchChangeRateScaleDownShift value="3.000000" />
      <fInitialDriveMaxFlatVel value="151.000000" />
      <fBrakeForce value="0.500000" />
      <fBrakeBiasFront value="0.550000" />
      <fHandBrakeForce value="0.550000" />
      <fSteeringLock value="37.000000" />
      <fTractionCurveMax value="2.30000" />
      <fTractionCurveMin value="2.050000" />
      <fTractionCurveLateral value="20.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.497" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.200000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="2.500000" />
      <fSuspensionUpperLimit value="0.080000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.490000" />
      <fAntiRollBarForce value="0.450000" />
      <fAntiRollBarBiasFront value="0.630000" />
      <fRollCentreHeightFront value="0.080000" />
      <fRollCentreHeightRear value="0.100000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="60.000000" />
      <fOilVolume value="6.500000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="150000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>BESRA</handlingName>
      <fMass value="8000.000000" />
      <fInitialDragCoeff value="1.900000" />
      <fPercentSubmerged value="75.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.50000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="1.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.001000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="328.600000" />
      <fBrakeForce value="0.050000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.700000" />
      <fSteeringLock value="30.000000" />
      <fTractionCurveMax value="2.150000" />
      <fTractionCurveMin value="1.800000" />
      <fTractionCurveLateral value="12.000000" />
      <fTractionSpringDeltaMax value="0.100000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="6.500000" />
      <fSuspensionCompDamp value="6.800000" />
      <fSuspensionReboundDamp value="6.800000" />
      <fSuspensionUpperLimit value="0.060000" />
      <fSuspensionLowerLimit value="-0.060000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.600000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.000000" />
      <fRollCentreHeightRear value="0.000000" />
      <fCollisionDamageMult value="1.500000" />
      <fWeaponDamageMult value="0.500000" />
      <fDeformationDamageMult value="4.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="-0.200000" />
      <fSeatOffsetDistY value="-0.600000" />
      <fSeatOffsetDistZ value="0.250000" />
      <nMonetaryValue value="45000" />
      <strModelFlags>1000000</strModelFlags>
      <strHandlingFlags>400100</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="2.150000" />
          <fThrustFallOff value="0.000130" />
          <fThrustVectoring value="0.000000" />
          <fYawMult value="-0.001100" />
          <fYawStabilise value="0.002000" />
          <fSideSlipMult value="0.050000" />
          <fRollMult value="0.009100" />
          <fRollStabilise value="-0.000000" />
          <fPitchMult value="0.001750" />
          <fPitchStabilise value="0.000930" />
          <fFormLiftMult value="0.000150" />
          <fAttackLiftMult value="0.018000" />
          <fAttackDiveMult value="0.025000" />
          <fGearDownDragV value="0.100000" />
          <fGearDownLiftMult value="0.600000" />
          <fWindMult value="0.120000" />
          <fMoveRes value="0.009500" />
          <vecTurnRes x="0.040000" y="0.430000" z="0.350000" />
          <vecSpeedRes x="0.00500" y="0.220000" z="0.013000" />
          <fGearDoorFrontOpen value="90.000000" />
          <fGearDoorRearOpen value="125.000000" />
          <fGearDoorRearOpen2 value="125.000000" />
          <fGearDoorRearMOpen value="125.000000" />
          <fTurublenceMagnitudeMax value="10.000000" />
          <fTurublenceForceMulti value="0.000500" />
          <fTurublenceRollTorqueMulti value="0.035000" />
          <fTurublencePitchTorqueMulti value="0.000000" />
          <fBodyDamageControlEffectMult value="0.100000" />
          <fInputSensitivityForDifficulty value="3.000000" />
          <fOnGroundYawBoostSpeedPeak value="3.000000" />
          <fOnGroundYawBoostSpeedCap value="6.000000" />
          <fEngineOffGlideMulti value="0.100000" />
		  <fAfterburnerEffectRadius value="0.2500000" />
		  <fAfterburnerEffectDistance value="2.000000" />
		  <fAfterburnerEffectForceMulti value="0.100000" />
		  <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_PLAYER_BUZZARD</Item>
            <Item>VEHICLE_WEAPON_SPACE_ROCKET</Item>
            <Item>VEHICLE_WEAPON_PLAYER_SAVAGE</Item>
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0 
            0 
            0 
          </WeaponSeats>
          <fTurretSpeed content="float_array">
            0.000000	
            0.000000	
          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMin>
          <fTurretCamPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMax>
          <fBulletVelocityForGravity content="float_array">
            0.000000	
            0.000000	
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchForwardMin>
          <fUvAnimationMult value="0.000000" />
          <fMiscGadgetVar value="0.000000" />
          <fWheelImpactOffset value="0.000000" />
        </Item>
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>SWIFT</handlingName>
      <fMass value="6500.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="75.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.335000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.300000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="160.000000" />
      <fBrakeForce value="0.400000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.700000" />
      <fSteeringLock value="35.000000" />
      <fTractionCurveMax value="1.300000" />
      <fTractionCurveMin value="1.200000" />
      <fTractionCurveLateral value="12.000000" />
      <fTractionSpringDeltaMax value="0.100000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="3.500000" />
      <fSuspensionCompDamp value="1.500000" />
      <fSuspensionReboundDamp value="3.000000" />
      <fSuspensionUpperLimit value="0.220000" />
      <fSuspensionLowerLimit value="-0.088000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.2500" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.000000" />
      <fRollCentreHeightRear value="0.000000" />
      <fCollisionDamageMult value="1.500000" />
      <fWeaponDamageMult value="0.500000" />
      <fDeformationDamageMult value="3.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="100.000000" />
      <fOilVolume value="8.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.200000" />
      <nMonetaryValue value="52000" />
      <strModelFlags>2004000</strModelFlags>
      <strHandlingFlags>401000</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="0.55500" />
          <fThrustFallOff value="0.032500" />
          <fThrustVectoring value="0.400000" />
          <fYawMult value="-1.450000" />
          <fYawStabilise value="0.001800" />
          <fSideSlipMult value="0.004000" />
          <fRollMult value="1.850000" />
          <fRollStabilise value="0.011000" />
          <fPitchMult value="1.630000" />
          <fPitchStabilise value="0.001100" />
          <fFormLiftMult value="1.000000" />
          <fAttackLiftMult value="2.900000" />
          <fAttackDiveMult value="2.900000" />
          <fGearDownDragV value="0.100000" />
          <fGearDownLiftMult value="1.000000" />
          <fWindMult value="0.000300" />
          <fMoveRes value="0.035000" />
          <vecTurnRes x="0.820000" y="0.740000" z="0.820000" />
          <vecSpeedRes x="0.500000" y="0.500000" z="0.700000" />
          <fGearDoorFrontOpen value="110.000000" />
          <fGearDoorRearOpen value="95.000000" />
          <fGearDoorRearOpen2 value="90.000000" />
          <fGearDoorRearMOpen value="90.000000" />
          <fTurublenceMagnitudeMax value="0.000000" />
          <fTurublenceForceMulti value="0.000000" />
          <fTurublenceRollTorqueMulti value="0.000000" />
          <fTurublencePitchTorqueMulti value="0.000000" />
          <fBodyDamageControlEffectMult value="0.400000" />
          <fInputSensitivityForDifficulty value="0.400000" />
          <fOnGroundYawBoostSpeedPeak value="1.000000" />
          <fOnGroundYawBoostSpeedCap value="1.000000" />
          <fEngineOffGlideMulti value="1.000000" />
          <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_SEARCHLIGHT</Item>
            <Item />
            <Item />
          </uWeaponHash>
          <WeaponSeats content="int_array">
            0 
            0 
            0 
          </WeaponSeats>
          <fTurretSpeed content="float_array">
            1.000000	
            0.000000	
          </fTurretSpeed>
          <fTurretPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMin>
          <fTurretPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchMax>
          <fTurretCamPitchMin content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMin>
          <fTurretCamPitchMax content="float_array">
            0.000000	
            0.000000	
          </fTurretCamPitchMax>
          <fBulletVelocityForGravity content="float_array">
            0.000000	
            0.000000	
          </fBulletVelocityForGravity>
          <fTurretPitchForwardMin content="float_array">
            0.000000	
            0.000000	
          </fTurretPitchForwardMin>
          <fUvAnimationMult value="0.000000" />
          <fMiscGadgetVar value="0.000000" />
          <fWheelImpactOffset value="0.000000" />
        </Item>
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>
